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Video Game Producer

I am a lead producer at the Southern Methodist University (SMU) Guildhall, one of the top academic programs for video game development. As a producer, I am a proud practitioner of vulnerable servant leadership who prioritizes the mental health of my colleagues. I have led projects ranging from five to 50 individuals on both internal and multi-organizational teams. I joined the gaming industry after six years in high-performance computing as an operations director and communications manager.


My Shipped Game Projects

The "Reed Devany Pledge"

I'm always committed to doing what's necessary to alleviate tense situations, rally the troops, and maintain a healthy work environment of mutual respect. Above all, I strive to intervene and protect, preemptively de-escalating negative feelings and ensuring a comfortable workplace for all disciplines.

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