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Rec Room

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TPM |  Nov 2024 - Present | 25-Developer Org

I am presently the Technical Program Manager for the Server organization at Rec Room - a collaborative social creation game and platform on VR, Mobile, PC, Xbox, PlayStation, and Switch. I work with a team of 30 server developers across four permanent sub-teams (multiplayer, trust & safety engineering, core server and data infrastructure) and multiple intra-company embedments (including supporting discovery/engagement, user generated content, and avatars/revenue).

Available on PC, Mobile, VR, and all Major Consoles!

Public efforts I've worked on include...

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Shipping multiple version updates of Referee, the internally developed anti-cheat service for Rec Room

Supporting Nintendo Switch™ versions of user generated content post-Fall 2024 release

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My production duties include...

Presenting biweekly updates to executive-level stakeholders and at weekly company all-hands meetings

Negotiating deliverable schedules across multiple teams within the company

Authoring, refining, and tracking quarterly Objectives and Key Results (OKRs) with the Server Leads Team 

Creating and maintaining integrated Slack/G-Suite bots to intake and allocate requests for Server Devs from other orgs within the company

Conducting weekly and bi-weekly 1:1s with sub-team leads and embedded devs 

Leading cross-team initiatives to optimize internal testing and improve weekly client shipments through dedicated QA syncs

Clearing and identifying blockers that interfere with company-wide goals and work streams

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