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SeaFeud - Coming Soon to Steam!

Role

Lead Producer

Date

January 2023 - May 2023

Project type

48-person Dev Team

SeaFeud is an underwater arcade racer built for PC on Unreal Engine 5. As Lead Producer, I was responsible for milestone delivery documentation, team oversight, creating risk mitigation and contingency plans, setting Agile-Spiral game development framework, and owning the Product Backlog. I was the primary point of contact between the team and the stakeholders and the chief administrator of user playtests during development.

SeaFeud was developed over a 12-week, 6-milestone production period after 2 weeks of pre-production. I was the head of an 8-person leads team (1 Lead Producer, 1 Game Designer, 3 Department Leads, and 3 Department Producers). The team comprised 13 software developers, 10 artists, and 17 level designers.

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